sorcerised: (70)
2018-03-11 02:36 am

Iessa



Aro is often found in the company of a bronze dragon hatchling, called Iessa. She's recently hatched and not yet able to speak. Her current intelligence is comparable to a very smart dog, and will not go beyond that possible for Mabari throughout her time in game. She additionally will not be able to learn speech throughout her time in game.

Here's what you need to know about Iessa:
  • She's small for a dragon, which is still pretty large to anyone else. She's about the size of a wolf.
  • She can fly.
  • She can breathe underwater.
  • She has yellowish scales tinted with green. As she ages, they'll turn to bronze.
  • Her wings have green tips.
  • She has three large horns protruding from each cheek, pointing towards her tail. The horns have sharp black points.
  • Her tongue is purpish grey and pointy, not forked.
  • She has a large green frill running down the back of her neck.
  • She smells like the sea, owing to how often she plays in it.
  • Her scales act like natural armour.
  • She can breathe a cone of electrical / lightning energy.


Iessa spends as much time as she can with Aro. When they're not together, she lives in the temporary lair she made for herself along the shoreline by the Gallows.
sorcerised: (59)
2018-03-11 01:38 am

Character Information


Basics

NAME: Arohaerd ('Aro')
AGE: 24
NATIONALITY: Faerun
RACE: Half-Elf
OCCUPATION: Wanderer
TITLE/RANK: n/a
HEIGHT: 6'0''
BUILD: Tall, slender
HAIR: White
EYES: Grey
SKIN: Pale
BEARING:Casual, graceful
DISTINGUISHING FEATURES: His ears are very slightly pointed and he's taller and thinner than what you might expect for a human of his weight. He also has a translucent covering of dragon-like scales over the most vulnerable parts of his body, acting like a natural armour. It's hard to see unless you get very close. He always wears a bronze crystal around his neck, which glows when he casts certain spells.
Status

In so far as he can, Aro lives outside the bounds of Kirkwall. He has a room in the Gallows, but sleeps there only occasionally, when the pain from his rifter shard gets too strong to ignore. The daytime might see him playing his flute in Kirkwall's Lowtown or even exploring the tunnels of Darktown, which feels further away from the Inquisition's authority. He also spends a lot of time practicing his magic, along with his dragon when they get the opportunity.

Reputation

He's a bit of a loner, and dislikes crowds and well-built areas. He's also often seen in the company of a young dragon hatchling. He'll often spend days at a time outside of the city bounds. He slides in and out of conversations, but tends to be friendly and amiable, not usually the kind of person who'd start a fight. He's also known for his love of music and for his flute, which he plays whenever he ventures into the city.

Hooks

Opportunities to improve his magic, explore new places and meet new people will always get Aro's attention. In particular, he has a natural wanderlust that he can't truly satisfy so long as his rifter status tethers him to Kirkwall. The opportunity to explore further afield would definitely appeal. He likes music of all kinds and will be drawn to other musicians. He's also always felt like an outsider, and he'll be most comfortable around others in that category too.

Approval & Gifts




APPROVES
+ Magic
+ Dragons
+ Friendliness
+ Good hospitality
+ Music
+ Traveling
+ The wilderness
+ New places
DISAPPROVES
- Cruelty
- Racism
- Irresponsibility
- Crowds
- Cities
- Being ordered around
- Staying in one place
- Rejection

GIFTS
Useful things, bolts for his crossbow or food he's not tried before. Things he'll remember, like teaching him a new song or words from a new language. He doesn't really care about clothes, money or jewels - keep those things and tell him a story worth telling instead.